GLOBEIR3D Digital Sand Model
Step 2 · IPB Terrain Assessment

3D Terrain Analysis for Military Planning

Read the ground before you read the map. GLOBEIR 3D derives four terrain layers from the AOR's high-resolution DEM — feeding the OAKOC analysis of Observation, Avenues of approach, Key terrain, Obstacles, and Cover & concealment.

See it on the live terrain →

Every terrain layer in GLOBEIR 3D is computed from the same Digital Elevation Model (DEM) — a raster grid storing the ground's height above sea level. Because line of sight, viewshed, and weapon-range tools all read from this one surface, there is never disagreement between layers.

DEM Visualization

Display elevation with one of five preset colour ramps — Grayscale, Terrain, Spectral, Hypsometric, and Single-Hue. A min–max range filter colours only the elevation band that matters for the current task, hiding the rest.

Slope Analysis

Slope measures how steeply the ground rises or falls at every cell, using the Horn 3×3 finite-difference method — the professional GIS standard, expressed in degrees or percent.

Hillshade

Simulates how sunlight falls across the terrain, turning a flat DEM into a 3D-like relief image. Manual mode sets the sun's azimuth and altitude; automatic mode calculates the true sun position from a chosen month and hour.

Aspect Analysis

Aspect reveals the compass direction each slope faces, on a circular colour ramp. An optional band filter isolates only the orientations that matter — for example, east-facing ground or reverse slopes.

Request a demo on your AOR →